SpriteDX - Building Generation - Preliminary Research

Single Building
Original Image:
Just a hand drawn sketch from before.

Model: Flux 2 Pro
Prompt: Color it

Model: Flux 2 Pro
Prompt: enhance color for more sprite look

Model: Flux 2 Pro
Prompt: Make it into a pixel art

Model: Flux 2 Pro
Prompt: Make it into a pixel art sprite game asset with transparent background and transparent ground pixels.

Transparency is not real transparency. However, it does understand which part is transparent region.
Model: Flux 2 Pro
Prompt: Make the colors more subtle and vive-y. I want a Japanese style game pixel art asset for background building
Then
Model: Flux 2 Pro
Prompt: Make the building more rectangular with less curved artifacts

Model: Flux 2 Pro
Prompt: Make the pixel art cleaner with straight edges and rounded corners

Model: Flux 2 Pro
Prompt: Recolor it. Use white background.

Scene
Original (a collage of characters and building sketches):

Make it into a colored pixel art



Make it into a colored pixel art (japanese anime style, light tone with good contrast on near by characters)


Make it into a pixel art 16 real pixels per logical pixel. Color it (Japanese style rpg game vibe, pixel art, outlines on character, outlines on props and buildings, color tone: Please Teacher Anime, bright seaside scene, background has ocean, subtle outlines)

This one in particular shows the possibility of creating perspective effect on the ground to make it look 3D-ish using some tricks. We should investigate on this.
remove characters, props and vehicles, ui elements

(Expand)

Key Takeaways
Pencil Sketch → Pixel Art is possible using Flux 2 Pro.
But colored versions don’t necessarily look good.
There is no support for layer decomposition.
Color scheme does not always come out to be what we want.
Removing dynamic assets is possible.
We can support some level of 3D on the ground tiles for depth effect.
Context window is little too small to support multiple building generations.
Next Steps
- Figure out a way to consistently generate new buildings (perhaps using fill in the blank style prompts).




