Type 2 - Energy System
The energy is the resource that is converted from water and nutrients. It is an energy required to perform movements and other actions. The tree bars on top of character will show: NUT ████████░░ HYD

Search for a command to run...
Articles tagged with #sprited
The energy is the resource that is converted from water and nutrients. It is an energy required to perform movements and other actions. The tree bars on top of character will show: NUT ████████░░ HYD

Quick note. As discussed at the end of last post, we added a 2nd drive "hydration" to the drive system. Right now still very mechanical because it just drinks water then food then back and forth. Ne

Yesterday, I took my final exam fro the spring semester—so I’m finally back. In a way, the break was useful. It gave me some distance from the work and a chance to reflect. Right now, we're building T

Yesterday, we tried to move from mockup to implementation. We hit some road blocks: World Loader: We don't have a canonical world loader. What we have is Machi's world schema/loader (preview) but it

Yesterday, we created a mockup of Harness UI. 1. Purpose The Harness UI is a simulation and inspection interface for a single Type 2 Digital Being inside a persistent 2D pixel world. It should let u

Today, I iterated on the demo page mockup. The idea is to instantiate digital being in a flat island. At High Level: Body: is divided in to 5 nodes. Brain, Heart, Lung, Stomach and Muscle. Each no
