Day 2 of Sprited

Today was little bit hectic.
Registered for AI Conference happening on September.
Built JS port of Ant’s Art project and posted here.
Built Rust port of Ant’s Art project and posted here.
Started a design document for implementing gravity here.
Started a design document for implementing planet generation here.
Started a design document for implementing tile map here.
Yup, all over the place. I will focus on iterating on MVP of Machi for tomorrow. Instead of focusing on intangible ideas, I will focus on building a prototype even if it means cutting corners.




![[WIP] Digital Being - Texture v1](/_next/image?url=https%3A%2F%2Fcdn.hashnode.com%2Fuploads%2Fcovers%2F682665f051e3d254b7cd5062%2F0a0b4f8e-d369-4de0-8d46-ee0d7cc55db2.webp&w=3840&q=75)