# Day 2 of Sprited

Today was little bit hectic.

* Registered for [AI Conference](https://aiconference.com/) happening on September.
    
* Built JS port of Ant’s Art project and posted [here](https://kndlt.github.io/antsart/js-only/).
    
* Built Rust port of Ant’s Art project and posted [here](https://kndlt.github.io/antsart/).
    
* Started a design document for implementing gravity [here](https://www.sprited.app/implementing-gravity-into-machi).
    
* Started a design document for implementing planet generation [here](https://www.sprited.app/machi-planet-generation).
    
* Started a design document for implementing tile map [here](https://www.sprited.app/design-doc-probabilistic-tile-map).
    

Yup, all over the place. I will focus on iterating on MVP of Machi for tomorrow. Instead of focusing on intangible ideas, I will focus on building a prototype even if it means cutting corners.
