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Dev Log - Day 241 of Sprited

Published
β€’1 min read
Dev Log - Day 241 of Sprited

Unpack

Let’s unpack what we did over the weekend.

  • πŸ•ΆοΈ BiRefNet β€” We integrated BiRefNet-ToonOut into the pipeline.

  • 🎨 Matte β€” Changed matte color to Gray #808080.

  • πŸƒπŸΏβ€β™‚οΈβ€βž‘οΈ Anti-Corruption Model v1.1.1 β€” Re-trained AC model giving it ability to use the alpha as input.

  • πŸ’“ Pulse β€” Added pulsating visual effect while the generation is going on.

  • πŸ‘―β€β™€οΈ Dual Gen β€” Updated SpriteDX to generate both Pixelated and Natural version of outputs.

  • πŸ“• Coursework β€” Coursework not related to SpriteDX.


What I Want To Achieve Today

I will use the morning to study for my coursework and start on SpriteDX in the afternoon.

  • [x] ML HWK Preread

  • [x] ML Decision Tree Lecture

  • [x] ML Generalization Lecture

  • [ ] Iterate on Anti-Corruption Model.

β€” Sprited Dev πŸ›