# Sprute 1.0 - Character Generation - Comfy Workflow

Sprute is SpriteDX's open-source cousin. Following is the workflow used for generating 8 direction character.

**Workflow**:

![](https://cdn.hashnode.com/uploads/covers/682665f051e3d254b7cd5062/64f4e680-d795-4dfa-8d31-8cf1a3027037.png align="center")

**Template**:

![](https://cdn.hashnode.com/uploads/covers/682665f051e3d254b7cd5062/97ca014c-bf69-46ea-9d97-3e7584502f5e.png align="center")

**Reference Image**:

![](https://cdn.hashnode.com/uploads/covers/682665f051e3d254b7cd5062/1e0835d4-6447-4a1a-80c1-30532dcfe066.png align="center")

**Results**:

![](https://cdn.hashnode.com/uploads/covers/682665f051e3d254b7cd5062/70d8e2f1-613d-43bd-9e4c-e6945775cfce.png align="center")

(You can drag and drop this file into comfy to load the workflow)

This is available in version 1.0 of Sprute ([https://github.com/sprited-ai/sprute](https://github.com/sprited-ai/sprute)).

**How is this different from SpriteDX?**

SpriteDX is not developed to be a online tooling. Sprute is more geared towards open source CLI tool.

**Next Steps**:

*   Next step is to create the Comfy workflow for sprute sprite animation (candidate for v2 release).
    

**References**:

*   Yi, D., Lei, Z., Liao, S., & Li, S. Z. (2014). *Learning Face Representation from Scratch*. Sourced via the CASIA-WebFace open database.
    

— Sprited Dev 🐛
