# SpriteDX - Stage 4 Integration

We [integrated Stage 3](https://blog.sprited.app/spritedx-stage-3-integration) during the day today and trying to see if we can sneak in Stage 4 integrated in the same day.

**The workflow:**

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1756269722957/8fe1d64c-c32e-4348-a093-b97c8cacd983.png align="center")

Installed these custom nodes into the Docker image:

* `comfyui-custom-scripts`
    
* `was-ns`
    
* `sprited-comfyui-nodes`
    
* `comfy-ui-easy-padding`
    
* `ComfyUI-MakeFrame`
    

And pushed the Docker image to Docker hub [here](https://hub.docker.com/layers/sprited/worker-comfyui/0.1.3/images/sha256-96f12bf07406ae423fb24e4397e6578f0146b1c4146b41036afc7b57462a2068).

Then, exported the comfy workflow (above) and added it to SpriteDX codebase.

**Quick Demo**: The generated character run cycle has background removed.

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1756274608098/09b9d38b-ebbb-4ffd-b8d7-21b70d25e5a8.webp align="center")

**Generated Run Cycle**:

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1756274764361/84ce6446-eba8-4fb0-8f5c-75081c973048.webp align="center")

That’s it. I shouldn’t be working at night. Not sure why I tried to squeeze this in tonight.

— Sprited Dev 🌱
